.. index:: discrete-session
.. _discrete-session:
Discrete Session
================
The *discrete session* is backed by the `VTK `_. VTK data
structures are used to represent the geometry. The model could be either 2D
or 3D. In this section, we introduce some features of the *discrete session*,
however, they are not necessarily exclusive to the it.
Add Auxiliary Geometry
----------------------
As mentioned in :ref:`The Polygon Session `, auxiliary geometry
can be added to the model. To illustrate this, open up
`ChesapeakeBayContour.cmb
`_,
then click Model - Add Auxiliary Geometry, and select `ChesapeakeBay100x100
`_. You should
see both the model and auxiliary geometry on the screen.
.. findfigure:: DiscreteSessionAuxiliary.*
:align: center
:scale: 75%
Once we loaded an auxiliary geometry, we can do more things with it. For example,
apply bathymetry. Before that, let us scale our model first, because in this
particular example, the size of the model was scaled but the bathymetry data was
not. Go to the Display tab and enter (200, 200, 1) in the "Scale".
.. findfigure:: DiscreteSessionScale.*
:align: center
:scale: 50%
Apply Bathymetry
----------------
This allows for adding depth to 2D models. Right-click on the model in the entity
tree, select Mesh - Apply Bathymetry. In the following window, select the operation:
bathymetry can be applied to model or mesh or both. Here we choose model only.
Then specify the auxiliary geometry to be used and the radius for averaging
elevation, which is the search radius of every point to look for other points to
modify. Highest/Lowest Elevation can be used to set a hard cap for the generated
elevation.
.. findfigure:: DiscreteSessionBathymetry.*
:align: center
:scale: 60%
Toggle to 3D view, you can see the bathymetry is applied to the model as
Z-coordinate. The "Remove Bathymetry" option reverts this elevation operation.
Create Edges
------------
This creates edges on the boundaries between faces. Use
`smooth_surface.cmb `_
as an example, right-click on the model and select create edges, and specify the
model in the next window, the edges will be automatically created at the
intersections of faces. The following figures show the entity tree before and
after the Create Edges operation.
.. findfigure:: DiscreteSessionCreateEdges1.*
:align: center
:scale: 75%
.. findfigure:: DiscreteSessionCreateEdges2.*
:align: center
:scale: 75%
Modify Edge
-----------
Continue with the smooth_surface example, we introduce the Modify Edge operation.
This operation can easily split an edge by adding a vertex on it. For example,
box-select Edge 12 in the viewport, a new vertex will be added to where you
selected the edge. Further look at the entity tree, and notice that a new Edge
(Edge 18) has been created out of Edge 12.
.. findfigure:: DiscreteSessionModifyEdge1.*
:align: center
:scale: 75%
.. findfigure:: DiscreteSessionModifyEdge2.*
:align: center
:scale: 50%
Furthermore, if you click on "Apply" on the Modify Edge panel again, the operation
will be reverted.
Grow
----
Grow is used for selecting a group of adjacent faces: select one face as a seed,
specify a criteria, ModelBuilder will pick the neighboring faces of the selected
faces recursively, until the angle between the norms of the selected face and its
neighbor exceeds the criteria. This feature only works in 3D.
For example, clicking on one small face on the outer cylindrical surface in `pmdc.cmb
`_
in grow operation selects the whole cylindrical surface.
.. findfigure:: DiscreteSessionGrow.*
:align: center
:scale: 75%
Split Face
----------
Selecting a face and splitting it using the feature angle. The mechanism is
similar to "Grow" where the feature angle is used as a criteria to detect the
neighboring faces.
Merge Face
----------
This operation can be used to combine adjacent faces. Let us reopen
smooth_surface.cmb and color the faces in the model so that we can easily see
the face identities.
.. findfigure:: DiscreteSessionMergeFace1.*
:align: center
:scale: 75%
Now right-click on the model in the entity tree and select "merge face". Specify
Face4 as the source cell and Face5 as the target cell and hit "Apply". As shown
in the figure below, you can see that those two faces are merged by noticing
they have the same color. (or you can check the entity list)
.. findfigure:: DiscreteSessionMergeFace2.*
:align: center
:scale: 75%
Entity Group
------------
This operation creates a group based on the currently selected entities.
In 2D models it creates groups of edges, while in 3D models it creates groups of
faces. The groups can be edited through Modify Group and Remove Group.
Read
----
This opens a new model, which is equivalent to File-Open.
Write
-----
This saves the current model.